Placing objects into a scene appear far away from mouse

Couldn’t find an answer for this.

With some of my prefabs, when I drag and drop them into a scene that I’m setting up, the object appears far away from where my mouse pointer is. How can I fix this? This makes creating a level difficult as I have to go find the prefab I placed and drag it back to where I actually wanted it to be.

Thanks!

Are you dragging them directly into the scene view? That should work if you have a floor/object where the asset can be placed on. The floor is important as I believe Unity uses a raycast to place the objects, so you could look from above to have a clearer projection on the floor object.

Good luck!