Hi all,
whenever I place rigidbodies (e.g. a pile of crates) and start the scene, they move slightly until they finally fall asleep. It’s cumbersome work to place them so that nearly no change is visible for the player, particulary if I place them on uneven ground etc.
Ideally, I would like to place them, start the scene, let them come to rest and copy their state. How do you deal with rigidbodies in your scenes to avoid such problems? Is there any nice workaround?
Cheers
hd