hi a export a model from super mario 64 and i try to add in unity... my promblem is that the model apiars inside out... than it has too do u know how to make at least the material 2sided???
thank u
castle in maya
http://www.funshots.in/images/43452802003761427427.png
http://www.funshots.in/images/63241799373730069797.png
castle in unity
http://www.funshots.in/images/76907234123571426272.png
http://www.funshots.in/images/68119040466170001704.png
then i did a test with a plane
plane in maya
http://www.funshots.in/images/93729737993263405009.png
http://www.funshots.in/images/18691727296145825442.png
plane in unity
yes it worked... thank u very much. i didn't notice that the game engines render only the one side.. that's why when i was using Unreal Engine i had do make the texture 2sided. i just reverse the normals and now is perfect.. i had to find now how to Add Collider to every face because the player falls through :/ any way thanks
– anon30641468hahah solved that too.. i didn't knew about the mesh collider ^^
– anon30641468