I wanted to create a grid structure using a 3D plane with a grid texture on it.
Now when moving the scale slider in the editor for the game view is also moving the 3D plane object. (see video) You can see this by the changing transform data. In the video I only use the SCALE slider in the Game Window.
Can someone please explain why this is happening and how to solve this?
Thanks for your help.
Here is the video: http://www.colordefense.de/img/GroundPlane.mov