Plane.Raycast only returns false

Hey guys,

Im trying to convert this code Pinch and Scroll to Move and Zoom in Unity for Mobile Games (github.com) from this youtube Pinch and Scroll to Move and Zoom in Unity for Mobile Games - YouTube

into the new unity inut system, but the raycast on his plane, never return true

To help gain more insight into your problem, I recommend liberally sprinkling Debug.Log() statements through your code to display information in realtime.

Doing this should help you answer these types of questions:

  • is this code even running? which parts are running? how often does it run?
  • what are the values of the variables involved? Are they initialized?

Knowing this information will help you reason about the behavior you are seeing.