Hello,
We are having some technical difficulties with a scene, what is basically happening is that two planes sitting ontop of one another are showing inside one another.
We tried other generic quality settings and so far the best outcome came with “Fastest” and even in it, we are having the same problems as stated.
There is one Screencapture of that problem,
(Basically where the red arrow is, our two separate objects are showing as one, when tried on better quality settings we get this problem much up close than when we use it in “fastest” mode)
also
second questions goes to terrain,
whats happening is that when the terrain collides with our .FBX models its creating a white border on gameplay semi transparent, and we were also wondering why this has happened any ideas would be appreciated
(This is the terrain problem Pixel error @ 40, base map distance @ 1000 detail distance @ 80)
Thanks