Planes to GameObjects

I have a set of vertices of a plane, like this:

[[0, 0, 0], [1, 1, 1], [2, 2, 2], [3, 3, 3]]

Now I want to create a plane, with these vertices, and put it on the screen. What classes/functions should I be looking at to achieve this? I’m very new to Unity3D.

Edit: I have 2 sets of vertices like this, and I’d like both to be part of the same object. My goal is to create a 3d shape with vertices.

Hello, since it sounds like you’ll be making a lot of stuff procedurally in your game, I would suggest you look into this tutorial here.

The author of this tutorial is Lincoln Green.