Not sure what I did or what variable/option I changed in Unity, but all my objects made of Planes with textures on them, are ripping, It looks horrible, I didn’t have this problem before I set something, then noticed it hours later, after I forgot all the changes I had made.
Anyone ever run into this Plane objects with textures ripping so much that you can see the object behind them problem?
I can’t seem to figure out, how to get Unity to run like it did, didn’t have this problem a few days ago.
Thanks
MB