# Plans for AssetStore -\> Packages?

**URL:** https://discussions.unity.com/t/plans-for-assetstore-packages/737424
**Category:** Package Manager
**Tags:** Package-Manager
**Created:** [March 28, 2019, 4:56pm UTC](https://discussions.unity.com/t/plans-for-assetstore-packages/737424 "2019-03-28T16:56:25Z")
**Posts on this page:** 11
**Page:** 1

<div class="post-metadata">

### Author: ![joshcamas](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/joshcamas/32/101409_2.png) [@joshcamas](https://discussions.unity.com/u/joshcamas)
#### Post date: [March 28, 2019, 4:56pm UTC](https://discussions.unity.com/t/plans-for-assetstore-packages/737424/1 "2019-03-28T16:56:25Z")

</div>

Are there plans in the future someday for the assetstore to utilize the Package Manager?  
Obviously since the Package Manager is not finished this could happen in years, just wondering if it’s even viable.

The gains I see:

- Less work for Unity, since reusing code (although switching will take work)
- Allow projects to have dependencies on assets, so less stuff on on source control
- Project can pick specific asset version, unlike the current assetstore
- Any features added to package manager magically adds features to the asset store, essentially

Josh

---

<div class="post-metadata">

### Author: ![okcompute\_unity](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/okcompute_unity/32/44211_2.png) [@okcompute\_unity](https://discussions.unity.com/u/okcompute_unity)
#### Post date: [March 28, 2019, 8:47pm UTC](https://discussions.unity.com/t/plans-for-assetstore-packages/737424/2 "2019-03-28T20:47:37Z")

</div>

Hi @joshcamas ,

This is exactly our plan. Even though we are progressing well, this is not a simple task to integrate this new format in the Asset Store ecosystem. We still need a bit of time but stay tuned!

Regards,

Pascal

---

<div class="post-metadata">

### Author: ![joshcamas](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/joshcamas/32/101409_2.png) [@joshcamas](https://discussions.unity.com/u/joshcamas)
#### Post date: [March 28, 2019, 9:00pm UTC](https://discussions.unity.com/t/plans-for-assetstore-packages/737424/3 "2019-03-28T21:00:44Z")

</div>

Awesome! No rush, I’m just glad it’s planned! 🙂

---

<div class="post-metadata">

### Author: ![CrystalConflux](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/crystalconflux/32/229785_2.png) [@CrystalConflux](https://discussions.unity.com/u/CrystalConflux)
#### Post date: [April 2, 2019, 12:05am UTC](https://discussions.unity.com/t/plans-for-assetstore-packages/737424/4 "2019-04-02T00:05:20Z")

</div>

Great to hear that this is still planned!

---

<div class="post-metadata">

### Author: ![syscrusher](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/syscrusher/32/432950_2.png) [@syscrusher](https://discussions.unity.com/u/syscrusher)
#### Post date: [April 4, 2019, 4:46pm UTC](https://discussions.unity.com/t/plans-for-assetstore-packages/737424/5 "2019-04-04T16:46:21Z")

</div>

Thanks for the info, @okcompute_unity . I had heard at Unite last year that this was coming, but no other details. Adding a watch on this thread, so please keep us updated here or post a link here to any official thread if you create one. 🙂

---

<div class="post-metadata">

### Author: ![Thaina](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/thaina/32/93260_2.png) [@Thaina](https://discussions.unity.com/u/Thaina)
#### Post date: [August 2, 2019, 4:52pm UTC](https://discussions.unity.com/t/plans-for-assetstore-packages/737424/6 "2019-08-02T16:52:06Z")

</div>

@okcompute_unity I have a question. Will the next version of package manager could download the asset from store into packages folder instead of directly under project

In `2019.3.0a10` it seem like even package manager has the new ability to manage `My Assets` it still download asset under project folder

I wish that the package manager could really treat old asset package like a new package system, separate package from project, and have high hope when it was announced that UPM has feature My Assets in alpha version so I am very disappointed

---

<div class="post-metadata">

### Author: ![jashan](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/jashan/32/121709_2.png) [@jashan](https://discussions.unity.com/u/jashan)
#### Post date: [August 7, 2019, 9:51am UTC](https://discussions.unity.com/t/plans-for-assetstore-packages/737424/7 "2019-08-07T09:51:39Z")

</div>

> [@okcompute\_unity](#):
>
> This is exactly our plan. Even though we are progressing well, this is not a simple task to integrate this new format in the Asset Store ecosystem. We still need a bit of time but stay tuned!

The sooner the better 😉 I have actually started moving some packages in our project to UPM packages but this only works acceptably well with version control access (like the SteamVR Unity Plugin) - otherwise, it’s currently an update nightmare.

---

<div class="post-metadata">

### Author: ![Xarbrough](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/xarbrough/32/281179_2.png) [@Xarbrough](https://discussions.unity.com/u/Xarbrough)
#### Post date: [March 4, 2020, 9:18pm UTC](https://discussions.unity.com/t/plans-for-assetstore-packages/737424/8 "2020-03-04T21:18:55Z")

</div>

I’m also interested in a timeline for when the new packages system may be compatible with the Asset Store. When starting a new product now, would it still make sense to use the old format or can we expect new package support within the next few months?

---

<div class="post-metadata">

### Author: ![hugeandy](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/hugeandy/32/216793_2.png) [@hugeandy](https://discussions.unity.com/u/hugeandy)
#### Post date: [April 3, 2020, 3:05pm UTC](https://discussions.unity.com/t/plans-for-assetstore-packages/737424/9 "2020-04-03T15:05:36Z")

</div>

Interested to know progress/timeline on this too!

---

<div class="post-metadata">

### Author: ![anon30979860](https://avatars.discourse-cdn.com/v4/letter/a/71c47a/32.png) [@anon30979860](https://discussions.unity.com/u/anon30979860)
#### Post date: [April 3, 2020, 4:46pm UTC](https://discussions.unity.com/t/plans-for-assetstore-packages/737424/10 "2020-04-03T16:46:38Z")

</div>

Hi everyone,

Please refer to the following thread: [ETA of Asset Store supports Package Manager](https://discussions.unity.com/t/702942) where this question has been addressed by one of my colleagues.

Unfortunately I don’t have anything additional to add at this time. Sorry for the inconvenience, and thank you for your patience and understanding!

---

<div class="post-metadata">

### Author: ![CodeSmile](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/codesmile/32/82968_2.png) [@CodeSmile](https://discussions.unity.com/u/CodeSmile)
#### Post date: [October 2, 2022, 11:18am UTC](https://discussions.unity.com/t/plans-for-assetstore-packages/737424/11 "2022-10-02T11:18:59Z")

</div>

Thought I’d **ping** for an update. 😉

Couldn’t find any information that Package Manager packages for Unity Asset Store distribution is now available, so I’m assuming this hasn’t happened yet and isn’t going to happen in the near term (ie 2023) right?

Just need to know how I should setup my UAS projects for development, I’m currently using PM packages looks like I need to move all that back to Assets/Plugins/ and rely solely on Assembly Defs.
