Plastic SCM Error "the remote host closed the socket."

I recently got Plastic SCM to work for my group project, but for some reason, the next day I’m getting popups that say “The remote host closed the socket,” and I can’t work on the project anymore. Furthermore, other people in my group are getting the same error. I even tried to just start a completely new project and just import what we’ve already made, but I’m getting the same error in the new project when I try to create the new workspace for Plastic SCM. I honestly don’t know what could’ve caused this. Things I remember changing in the past couple days is the editor version (2020.3.29f1 to 2021.2.15f1), but then I changed it back to try to fix it, which didn’t work. I also changed the name of our project on the Plastic website, but not sure why that would cause something like this. I’m not finding many solutions online, so I was wondering if anybody here knows a solution? Any help is appreciated.

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I’m sorry you’ve had this issue. While I haven’t used Plastic personally, from my readings of it, it certainly seems like a “lightweight” source control system, lacking a lot of critical features one expects from VCS today.

Please consider using proper industrial-grade enterprise-qualified source control in order to guard and protect your hard-earned work.

Personally I use git (completely outside of Unity) because it is free and there are tons of tutorials out there to help you set it up as well as free places to host your repo (BitBucket, Github, Gitlab, etc.).

You can also push git repositories to other drives: thumb drives, USB drives, network drives, etc., effectively putting a complete copy of the repository there.

As far as configuring Unity to play nice with git, keep this in mind:

Here’s how I use git in one of my games, Jetpack Kurt:

Using fine-grained source control as you work to refine your engineering:

Share/Sharing source code between projects:

Setting up an appropriate .gitignore file for Unity3D:

Generally setting Unity up (includes above .gitignore concepts):

It is only simple economics that you must expend as much effort into backing it up as you feel the work is worth in the first place.

“Use source control or you will be really sad sooner or later.” - StarManta on the Unity3D forum boards