I’m using unity vcs for un unreal engine 5.4 project and a few days ago it suddenly got very slow, with every new added asset or every save it gets stuck on updating revision control status for about 10 minutes, which is very problemating while working. My project is around 100 gb, but I have worked with way bigger ones and it was always very quick. My internet connection was also not changed, its always around 500 Mbps. Is there anything I can do with this?
Could you open a ticket at devops-vcs-support@unity3d.com including the logs at:
C:\Users\xxx\AppData\local\plastic4\logs
Also please let us know the UE plugin version you are using.
We may be facing the same issue- I’m still looking for a solution: [UE5] Starter content is being checked-out every time project is launched