I have some issue with dll.
I had create a native dll that need run only under Windows. I also add the mono System.Web.Services.dll to use it under Windows only too. But I have some errors with the project when I use it on Mac OSX, I need remove dll from the project.
Is there a way to tell Unity to not try to load dll?
I am using svn, that revert always deleted dll.
Need I use a sub folder of Plugins one, to do a path like Plugins/win32?