My internal test code version 10 was working fine. I made some bugfixes and then uploaded a new AAB on my internal test and now the game won’t install on devices even though it installs fine within Unity’s build and run… Any idea?
Here are some logs:
Pastebin
I feel like this line might be wanting to tell me something…
2024-09-30 14:25:46.303 17693 17693 Error Finsky [2] udy.d(22): Submitter: commit error message INSTALL_PARSE_FAILED_UNEXPECTED_EXCEPTION: Failed parse during installPackageLI: Failed to read manifest from /data/app/vmdl514859550.tmp/base.apk: For input string: "GAME"
Thanks =)