Hello, everyone
I have a problem with GooglePlay leaderboards, using play-games-plugin-for-unity.
I try to get five scores, where user score will be in the middle of list:
- TopPlayer1 1000
- TopPlayer2 900
- USER 800
- BottomPlayer1 700
- BottomPlayer2 600
I’ve tried it in this way:
ILeaderboard lb = PlayGamesPlatform.Instance.CreateLeaderboard();
lb.id = leaderboardID;
lb.timeScope = TimeScope.AllTime;
var startPos = (PlayerCurrentPosition > 3) ? PlayerCurrentPosition - 2 : 1;
lb.range = new Range(startPos, 5); // <--- SET RANGE
lb.LoadScores(ok =>
{
if (ok)
LoadUsersAndDisplay(lb);
});
But everytime I get five results started from player current position and below, totally ignored range settings.