Hi, I've hit a bit of a wall playing animations in Unity. I just looked at the Animation View Editor tutorial at the Unity3d website and now I can play character body animations and UV texture facial animations.
The problem I have at the moment is how can I play a certain facial animation while the character jumps for instance? Then, when the character lands, play the idle facial animation back. I was advised to use sync layers but can't seem to get it work. Hope someone can help.
Thanks very much. -Hakimo