I want to make a machine gun, but I’ve got a problem with the sound:
I want to be able to change to volume! That’s the reason why i use audio.Play() and not AudioClip.xxx.
My machine gun shoots while if have pressed down “Fire1”. The audio clip is played every time my machine gun shoots one bullet.
When i used AudioClip.xxx the sound just overlaped. Since I’m using audio.Play() the sound always stops before a new one is played. So you always just hear about the first 0.5 seconds again and again and that sounds stupid.
I hope you understand my problem and can help me