Hi Unity Community,
I am working on a 2D infinite runner/shooter game. I have set up multiple animations using spriter 2D and they all work fine separately in unity. I have a gun fire animation and I want to play the animation with my run/jump animation. I spent two days searching for solution and found out two solutions:
- Make separate animations for each combination i.e.run&fire, Jump&fire etc
- Use legacy animation system and use addmixingtransform
Both the solutions seems kind of heavy and lot of rework is required. Is there any better way of doing things here ? do we have any way by which we can mimic avatar mask kind of thing for 2D ?