I am not having any luck getting the simple PlayableBehaviour example from the example page working
I have tried on 2017.1.0f3 as well as 2017.1.0p4. You can also see that the PlayableGraph visualizer is showing the correct queueing of animations yet the animated object is not being affected by the animations. I assume that the use of this example should simply involve attaching the MonoBehaviour to an object and populating the list of animations?
Also worth noting, I was able to get this simple functionality working by just pulling the code out of the behaviour and connecting the mixer directly to the output. Would be nice to be able to use the PlayableBehaviours though…
I also tried using the example in the PlayableBehaviour class description (which is different) and did not have any luck with that example either.