I just got started on making a simple 2D multiplayer game that has players looking at each other. The problem I have it getting each screen to look the same.
Is there anyway to do so?
I just got started on making a simple 2D multiplayer game that has players looking at each other. The problem I have it getting each screen to look the same.
Is there anyway to do so?
I’ve never used Unity networking, but on photon we have to instantiate the players as prefabs, then I would atribute Id’s or Tags for different player on Instantiating, if ID’s match the player 2 ID then Rotate the camera along the correspondent axis.