The player can still face every available directions by pressing WASD keys even if the game is paused. But the player can’t walk, it’s just the player can face left, right, up and down. The game’s top down just like Pokemon games
well there are several ways
for example if you set timescale to 0 when you pause the game
public void moving(){
if(Time.timeScale == 1){
//do move stuff or changing face .....
}
}
or you can easily deactive move component when you pause the game like this
public void pauseGame(){
MovementScript.enabled = false;
}
as I said there are several ways and these were just some examples to give you the idea