player data archive not found

Getting run errors on linux, “player data archive not found” with latest Unity 5.6

Mono config path = ‘/home/username/GameName/GameName_Data/Mono/etc’

Preloaded ‘ScreenSelector.so’
Preloaded ‘libCSteamworks.so’
Preloaded ‘libsteam_api.so’
Player data archive not found at /home/username/gameName/gameName_Data/data.unity3d

Anyone know why?
This is not the beta build.

This is just a diagnostic message about an optional feature.

its the only message I get before the session crash.
Is there some logs available for Linux when a game is started?

Logs can be found here Unity - Manual: Log files for anyone else looking

Same here on Unity 5.6.0f3

Set current directory to /home/ale/build
Found path: /home/ale/build/test.x86
Mono path[0] = ‘/home/ale/build/test_Data/Managed’
Mono path[1] = ‘/home/ale/build/test_Data/Mono’
Mono config path = ‘/home/ale/build/test_Data/Mono/etc’
Preloaded ‘ScreenSelector.so’
Player data archive not found at /home/ale/build/test_Data/data.unity3d, using local filesystem

Just discovered that program is running but no video initialized.

Did you ever figure this out? Trying to get SteamVR Linux builds working as well and having the same results.

Please check your player logs for actual diagnostic info: Unity - Manual: Log files

Getting the same error in the terminal, however different logs.

Here’s the VM log:

Here’s the log from an actual install:

Hi,
i have the same problem…
someone has fixed it?

Thanks

same

Please check your player logs for actual diagnostic info: Unity - Manual: Log files

How is this supposed to work? I dont see any log on my linux (Ubuntu 16) server.
Seems like Ubuntu tries to open data.unity3d, but there isn’t such a file present.

I got the same error, game build with Unity 2017.1
“Player data archive not found at /home/eruheran/MasterServer_Data/data.unity3d, using local filesystem”

Same Problem here with Unity 2017.1 on Linux, the player data archive is not found.

What is the player archive anyway?
And what is the data.unity3d file?

I cannot find any Information for those two anywhere.

It seems this is architecture related. Changing the architecture to 32-bit(x86) works for me.

Got the same issue on Win (32 and 64) so I’m not sure they are related. We have multiple users with 64 bit machines that are complaining on the same issue.
“Player data archive not found at /home/.../data.unity3d, using local filesystem”

Just use this to find where cache is located: https://docs.unity3d.com/Manual/LogFiles.html
And remove the whole game folder inside and your game should work!