I need Help…
please…
See…
I want a behavior that…
when the enemy collides with my player…
My player Dies…
and the player will fall down to the ground…
w/ camera facing up when player fell…
PLEEEASE HELP Me
Sorry for my poooor english >.<
I need Help…
please…
See…
I want a behavior that…
when the enemy collides with my player…
My player Dies…
and the player will fall down to the ground…
w/ camera facing up when player fell…
PLEEEASE HELP Me
Sorry for my poooor english >.<
Unity Scripting Reference has alot of information. Also, a search engine is your friend, especially for what you are asking.
These are the relevant Unity Scripting References for your question :
some demonstration videos :
http://www.unity3dstudent.com/2010/07/beginner-b01-basic-collision-detection/
http://www.unity3dstudent.com/2010/07/beginner-b13-trigger-collision-detection/
http://www.unity3dstudent.com/2010/07/beginner-b04-destroying-objects/
Here is a list of tutorials to get you going :
Start at the bottom and work up : Unity 3D Student - 3d Modelling
Start at the bottom and work up : Unity 3D Student - 3d Modelling
this is the YouTube link for the above as one playlist : Unity Tutorials - Essentials 00 - Projects - Unity3DStudent.com - YouTube
the Unity Wiki : http://wiki.unity3d.com/index.php/Tutorials
A list of resources : How can I start learning Unity fast? ( List Of Tutorials ) - Unity Answers
The best idea is : Reset Level with collision. (Horror Game) ? and name this folder JS “LoadLevel”. Javascript code :
#pragma strict
function OnTriggerEnter (other : Collider)
{
//check if it’s the player that is colliding with this reset object by name/tag or anything else you want
if (other.name == “Player”)
{
//do your reset here
Application.LoadLevel(Application.loadedLevel); //reset this level.
}
}
Place this the script in the monster OR an object and (the player has a collision with the moster or object and the result : Restart Game. Hope that helped ! -TheNayer25 / French.