Player gameobject moves position when I add children

Hello, I am new to unity (idk might be obvious). While trying to follow tutorials to make my own player, I keep running into a problem. All the unity tutorials show the Player gameobject (The empty gameobject used as a base for holding the scripts, models, ect.) Keeps moving whenever I add children.

Like when I add my model, the position updates to the center of the model, then when I added a camera, it moved to the cameras position. Makes rotating the player weird.

How do I lock it to stay at the models feet like I see in tutorials? I’ve literally tried looking it up in so many different ways and I didn’t find a single forum post about this (I didn’t look on the forums though, I just looked it up on google) .

Gotta twiddle these settings, upper left-ish of the window:

8174378--1064003--Screen Shot 2022-06-01 at 3.19.05 PM.png

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