I have no idea why this isn’t working after following some tutorials online.
I have a simple player that can fly around in 3d space, and then I have a floor (big cube). I don’t want the player to be able to go through the floor. I put a collision detecter on the player as well as the floor. No idea what’s wrong with the setup.
I’ve attached a picture of my player (a sphere) and my floor (a cube).

