Player going though objects issue

I’ve currently been trying to find out why my player keeps going though my imported model. I’ve tried applying a mesh collider to both the stairs and the player model, yet to no avail unfortunately. If anyone can please tell my why there might still be an issue that would help me out so much right now.

Found my answer. One of the mesh colliders wasn’t directly set on to the cube mesh within the “Stairs1” model directory. Silly mistakes. At least I learned my lesson though :wink: