Player Input Manager join action

Hey guys! I have been playing around with the new system for the past couple hours. I like the direction where its headed.

One potential bug that I noticed was when I disconnected my controller. I have it to were, after a time, it will destroy the player. The problem is that, once I reconnect my controller, it won’t join in again. If I manually drag the prefab into the scene, it will work but won’t do the automatic join.

I’m using a PS4 controller.

Any help would be appreciated. Thank you!

I tried checking documentation but there’s little as it’s new. and i’m new. i’m getting it to play around with now.