Hi! i have a really simple scenario :
- A cube (the player) with assigned a simple script that takes input from keyboard to move the cube
- Another cube on which the player might collide.
- A surface over the 2 cube are placed
Every cube has a cube collider… so i suppose that when the 2 cubes collide the player one’s must stop over the other cube. With my surprise the player pass through the other cubes as it is transparent.
What i must do to create a simple environment with a player that collide over cubes ?