Player not animating

Hello,
I finished the steps in the above tutorial, but my Player does not switch between Idle and Move animations (he is always Idle, and when I press the movement keys he translates but the animation is still Idle).
My animation map seems correct (although it is Unity 5 versus U4 in the tutorial), I copy and pasted the PlayerController.cs code, yet it still doesn’t work…

To clarify, everything seems connected since I can move the character, I can get him to point in the direction of the cursor, and he also shows the “Idle” animation. He only does not go from Idle to Move animation states.


Found the culprit: “Has Exit Time” means a state transition can only happen at the end of an animation. I dechecked this and everything worked