For my 2D Platformer, I have a character which has a skeletal/bone-based animation.
It’s a prefab and I have set its scale to 0.48 x 0.48 x 0.48. Whenever I go in the play mode it seems fine until I move the player. Once I press the key to move its scale goes upto 1 x 1 x 1. It’s weird that I have already set the scale to 0.48 x 0.48 x 0.48 in the prefab transform.
If anybody could help me in this, would really appreciate it. Thanks!