Player Prefs Mixed Array

I can save each item individually to PlayerPrefs, but I thought using an array for each part: stats, vitals, skills, etc would be a better way to go. I found a great script that can do it, but I still need to create the arrays. The trouble is that I have strings, floats and ints. Is there an array type I can use to keep the different parts all together? Or am I just over thinking the whole process?


You should use something other than PlayerPrefs for that sort of thing, namely writing to a file, possibly using XML.