I am having trouble finding the player prefs on windows 8.1 in the registry. Am I looking in the wrong place or are they not saving? I am for sure callingPlayerPrefs.Save();
I checked all four Unity directories.
Player prefs are saved under Software\CompanyName\ProductName, so unless you set the company name for the project to Unity, you won’t find them there.
There’s a suspicious looking ‘DefaultCompany’ folder in your screenshot that might be worth looking in ![]()

