Player respawn timer

Trying to figure out how to draw a player respawn timer on the screen for the player that is currently dead.

I’m thinking perhaps some GUI Text that is oriented in the center of the screen perhaps. But if my game supports 4 player split screen, what would be an appropriate method for making sure the text appears correctly on the dead player’s portion?

GUIText is good enough. If you are making split screen, it’s not a problem because each camera will have their own coordinates.
Or if you are using 1 camera but somehow 2-4 screens. Just check if(twoplayersplaying) { divide GUIText width position by 2}, if 4 divide height and width position by 2.