whenever I go to Project Settings > Player , I get an error on my console saying
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.PlayerSettings.ConvertScriptingDefineSctringToArray
and another one
IndexOutOfRangeException: Index was outside the bounds of the array
UnityEditor.PlayerSettingsEditor.OnEnable ()
I’m currently working on a project for an android build, and I’ve tried switching it back to a windows build just to test if my player settings would show up there but it didn’t.
I understand there might be something wrong with my Unity Files so here is a list of things I’ve done with it:
- I tried installing a different Unity Editor Version but my files won’t load properly so I switched back to what I am using (2022.1.20f1)
- I tried manually deleting my files in my installs folder, it didn’t have any effect on anything
- I also tried Reinstalling my unity editor from the Unity Hub
It’s been working properly and I’ve been seeing it before I tried switching to an ios build. So maybe something went wrong after I did that? I’m just not quite sure if that really is the case. If so, may I get some help figuring out how I can edit my player settings?