I’ve run into a super weird issue in the Unity Editor (2019.3.10f1).
If my player is not selected in the hierarchy before I press play to test a scene, the player character moves around incredibly slowly. Only if it’s selected, does it move at the normal rate, using the WASD keys.
I can pause, select the character, then go back into play mode and suddenly the character is running at normal speed again.
Regardless, everything else in the scene is functioning as normal, whether the player is selected or not.
Any idea what could be causing this?