Hi,
My charater controller dissapears when I rotate the camera up when the the controller is on bottom of the screen. So I rotate the camera up and the animayed model feet/legs etc start to vanish before the charater goes out of view.
It is not a good look.
I have a player - mouselook script (looks X) (animated character with joints)
child - Camera - mouselook script (looks Y)
On the player I have a script that rotates the player
child1.transform.eulerAngles = new Vector3(0, transform.eulerAngles.y, 0);
It works fine until I rotate the camera up and my player’s body starts to dissapear .
The camera rotation follows the mouse and the player is ceneterd in the screen.
Have I setup my camera wrongly?