Hi,
I am getting this error:-
Assets\Scripts\Player_Movement_Controls.cs(22,44): error CS1503: Argument 1: cannot convert from ‘UnityEngine.Transform’ to ‘UnityEngine.Vector2’
This is my code:-
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Player_Movement_Controls : MonoBehaviour
{
public Rigidbody2D rb;
public Transform groundCheck;
public float groundCheckRadius;
public LayerMask whatIsGround;
private bool onGround;
void Start()
{
rb = GetComponent<Rigidbody2D>();
}
// Update is called once per frame
void Update()
{
rb.velocity = new Vector2(3, rb.velocity.y);
onGround = Physics2D.OverlapCircle(groundCheck, groundCheckRadius, whatIsGround);
if (Input.GetMouseButtonDown(0) && onGround)
{
rb.velocity = new Vector2(rb.velocity.x, 3);
}
}
}
Thanks!