This is my first time posting here, thank you.
I am making a game, and I have a question about logging in. I want to be able to log in again after I log in, even if I open the game again after leaving the game, without having to log in manually. I use: PlayerAccountService.Instance.IsSignedIn
It can redirect me to the login page when I’m not logged in, but it can’t store my logged-in information.
Hope it can be answered.
I use PlayerAccountServices
At the start, check if SessionTokenExists. If so, you’d simply call SignInAnonymouslyAsync() to sign back in with the last used player account.
Wow, it worked. You solved the problem that had been bothering me all day. Thank you.
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