PlayerAttack help needed

hi i am following BuurgZergArcade’s tutorial

but
now i have a little problem

i get two errors in this scipt:
Assets/ascipts/PlayerAttack.cs(27,47): error CS0103: The name `target’ does not exist in the current context

and

Assets/ascipts/PlayerAttack.cs(22,51): error CS0103: The name `target’ does not exist in the current context

using UnityEngine;
using System.Collections;

public class PlayerAttack : MonoBehaviour {
	public GameObject traget;
	
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
		if(Input.GetKeyUp(KeyCode.F)) {
			Attack();
		}
	
	}
	

	private void Attack() {		
		float distance = Vector3.Distance(target.transform.position, transform.position);
		
		Debug.Log(distance);
		
		if(distance < 2.5f) {
			EnemyHealth eh = (EnemyHealth)target.GetComponent("EnemyHealth");
			eh.AddjustCurrentHealth(-10);
		}
	}
}

some one knows what is wrong in this scipt?[/b]

Wrong spelling.

THNX rtealy thnx i have watched the scipt like 30minutes and could not find the error :stuck_out_tongue:
so thank you very much