PlayerIO bigDB reading problem

Hello again… now Im trying to read some data from database in PlayerIO:

client.BigDB.Load("Shared", "top10", delegate (DatabaseObject result){
print("sth");	
	if (result != null) {
		print("yes");
	}

	if (result == null) print ("no");
},delegate (PlayerIOError error){
print(error.ToString());
}

);

console doesnt show any errors, but still after that line:

client.BigDB.Load("Shared", "top10", delegate (DatabaseObject result){

script stops

Does anyone know what’s wrong? Im connected to the server!

what platform are you targeting?

Sorry, no more problem. That was my stupid mistake, I used my code in wrong section, thats all. You lock the subject.