Hi,
I have a game online and when trying to play it using internet explorer I get this on the log and then the memory increases absurdly till the browser crashes.
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2601.
Unloading 1 Unused Serialized files (Serialized files now loaded: 7 / Dirty serialized files: 0)
Platform assembly: C:\Users\Marcel\AppData\LocalLow\Unity\WebPlayer\mono\3.x.x\Data\lib\System.dll (this message is harmless)
PlayerLoop called recursively!
(Filename: C:/BuildAgent/work/6bc5f79e0a4296d6/Runtime/Misc/Player.cpp Line: 1201)
PlayerLoop called recursively!
(Filename: C:/BuildAgent/work/6bc5f79e0a4296d6/Runtime/Misc/Player.cpp Line: 1201)
PlayerLoop called recursively!
(Filename: C:/BuildAgent/work/6bc5f79e0a4296d6/Runtime/Misc/Player.cpp Line: 1201)
PlayerLoop called recursively!
.
.
.
.
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and so forth and so on and then it says
Couldn’t extract exception string from exception (another exception of class ‘OutOfMemoryException’ was thrown while processing the stack trace)
(Filename: C:/BuildAgent/work/6bc5f79e0a4296d6/Runtime/Mono/MonoUtility.cpp Line: 350)
This only happens when use IE. Firefox and Chrome work fine. The build is streamed (if it matters).
Any ideas??