I have an issue with PlayerPrefs in Windows Phone,
Expected result:
- PlayerPref is always saved even if the games is updated
How to replicate issue:
- Deploy the game to Windows Phone (non development build)
- Play until you reach playerpref modifying logic
- Update the game by redeploying it from Visual Studio
- Saved playerpref is gone
I don’t know whether this behavior is expected. If it is expected, what is the workaround to persist highscore in a game without needing internet connection?