I’m using playerprefs in my application . it works fine on windows . but when I’m making it run on iOS it seems certain playerprefs arnt getting created . and also I’m not able to access them all . can anyone tell what could be the reason. ?
One thing I overlooked when I first used PlayerPrefs was the PlayerPrefs.save command, you do save it when you adjust stuff. Have a look at Unity - Scripting API: PlayerPrefs for more info