yes, you are right.The page is webplayer-specific though the same exception may be thrown on webgl too. We should definitely update the documentation page and the error message.
…and yes, there is a default 1mb limit, which it looks like you are exceeding.
Just to understand this issue better - does the 1mb limit apply to a single WebGL game, or to all games on the same machine?
We are not writing anything close to 1mb but still many of our users experience this issue for some reason. Are there any other scenarios where writing to PlayerPrefs will fail with this exception on WebGL ?
the 1mb limit is url-specific. do you have any more information regarding the users experiencing the problem, do you know which OS/Browser they are using ?
do you have a url we could check ?