Not sure if this is a Unity 5 thing, but for some reason, using UnityScript, I’m getting the Unknown identifier error using PlayerPrefsX
var foo = new int[10];
for (i in foo)
i = Random.Range(1, 100);
PlayerPrefsX.SetIntArray("SomeNumbers", foo);
var bar = PlayerPrefsX.GetIntArray("SomeNumbers");
for (i in bar)
print (i);