Hello, players can’t walk through objects however they can glitch through it i suppose is the word when you continue to walk forward. I am unsure if this is a scripting issue or perhaps something with collides but I’ve been having this issue for a while and some help would be much appreciated. Also I am using Photon servers if that has anything to do with it. Thanks.
Here is my character controller script that I think may have something to do with it. I’m not too sure.
using UnityEngine;
using System.Collections;
public class characterController : MonoBehaviour
{
public float speed = 10.0F;
// Use this for initialization
void Start()
{
Cursor.lockState = CursorLockMode.Locked;
}
// Update is called once per frame
void Update()
{
float translation = Input.GetAxis("Vertical") * speed;
float straffe = Input.GetAxis("Horizontal") * speed;
translation *= Time.deltaTime;
straffe *= Time.deltaTime;
transform.Translate(straffe, 0, translation);
if (Input.GetKeyDown("escape"))
Cursor.lockState = CursorLockMode.None;
}
}