Where is problem in my code?
function Update () {
var hit : RaycastHit;
var fwd = transform.TransformDirection (Vector3.forward);
if (Physics.Raycast (transform.position, fwd, 2)) {
if(hit.collider.gameObject.tag == "GameController") {
print("Jabadabaduuuuuu");
//Play animation
}
}
}
BTW how can i create new tag? When i click add tag, it creates new layer
Thank you ツ