Playing audio brings this error: An invalid seek position was passed to this function. Does anyone knows what does this mean?

C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(343) : Error executing result (An invalid seek position was passed to this function. )
UnityEngine.AudioSource:Play()

Maybe you write sth like "this.GetComponent(AudioSource).time = timer "; the auidoclip’s length < timer