Playing two different sounds from the same clip

Hi,

I’m working on a project where each sound you hear in the game are heard in two different ways at once - each sound will be heard through a low pass filter and normally. Each sound will have varying amounts of wet and dry mix of these two things.

Is the only way to do this to have two instances of each clip playing to their own mixer, one with a low pass filter and one without? Can I route to two mixers at once?

Hi, check Sends/Receives [1]. That should be what you are looking for: