Hutong Games is pleased to announce Playmaker, a powerful visual state machine editor for Unity.
- Realize your creative vision without knowing how to code! Unlock the power of Unity today!
- Quickly make gameplay prototypes, A.I. behaviors, interactive levels, cut scenes…
- Comprehensive documentation, tutorial videos, and an active community help you get started.
- Programmers love Playmaker too - it’s just fun to use!
To learn more visit the Playmaker Site
UPDATE
Blizzard used Playmaker in the award winning Hearthstone!
“A big help in enabling our art team to independently make cool events in-game.”
Jason Chayes, Production Director, Hearthstone
As huge fans of the Longest Journey series, we’re super thrilled that Red Thread Games is using Playmaker in the development of Dreamfall Chapters, the long awaited next installment in the award winning series.
Check out http://redthreadgames.com/games/chapters/ for the latest Dreamfall Chapters news!
UPDATE
Dear Esther is being ported to Unity with the help of Playmaker:
http://www.littlelostpoly.co.uk/dear-esther-and-unity/
[quote]
For me, Playmaker is a gateway into a world I’d always considered alien – it’s basically a visual code editor, and for someone who has been using UDK on and off for the past 5-6 years, it made the process of creating functional code in Unity very natural.
[/quote] Robert Briscoe – Environment Artist and Indie Game Developer
CASE STUDIES
Dreamfall Chapters, the next chapter in the Longest Journey series:
http://unity3d.com/showcase/case-stories/dreamfall-chapters
Fightback by Ninja Theory, makers of Devil May Cry:
http://unity3d.com/showcase/case-stories/ninja-theory-fightback
The Forest, using Playmaker for the AI:
https://unity3d.com/showcase/case-stories/the-forest
M.U.S.E:
http://unity3d.com/showcase/case-stories/labrats-muse