Ever since Unity added the option to serialize references on one line (default). YAMLMerge doesn’t respect this setting and adds new lines whenever a merge is made.
Please just fix it
Ever since Unity added the option to serialize references on one line (default). YAMLMerge doesn’t respect this setting and adds new lines whenever a merge is made.
Please just fix it
Hi could you open a ticket at devops-vcs-support@unity3d.com?
If you could share some sample files to reproduce the issue, we would appreciate it.
Any updates on this?
I think this is the same issue: unityYAMLMerge messing up merged code by adding line breaks
In that case, let’s close this thread to consolidate the conversation there.